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- on exitFrame
- repeat with n = 15 to 16
- handcursor(n)
- end repeat
- repeat with n = 20 to 20
- handcursor(n)
- end repeat
- repeat with n = 22 to 22
- handcursor(n)
- end repeat
- repeat with n = 25 to 26
- handcursor(n)
- end repeat
- set y to 21
- if rollOver(15) or rollOver(26) then
- set the width of sprite 3 to the width of sprite 3 + y
- else
- set the visible of sprite 9 to 0
- set the width of sprite 3 to the width of sprite 3 - y
- end if
- if the width of sprite 3 = 191 then
- set the visible of sprite 9 to 1
- set the width of sprite 3 to the width of sprite 3 - y
- end if
- if the width of sprite 3 = -40 then
- set the width of sprite 3 to the width of sprite 3 + y
- end if
- set D to 21
- if rollOver(16) or rollOver(25) then
- set the width of sprite 4 to the width of sprite 4 + D
- else
- set the visible of sprite 10 to 0
- set the width of sprite 4 to the width of sprite 4 - D
- end if
- if the width of sprite 4 = 191 then
- set the visible of sprite 10 to 1
- set the width of sprite 4 to the width of sprite 4 - D
- end if
- if the width of sprite 4 = -40 then
- set the width of sprite 4 to the width of sprite 4 + D
- end if
- if rollOver(5) then
- set the visible of sprite 6 to 1
- else
- set the visible of sprite 6 to 0
- end if
- go(the frame)
- end
-